John Frederick Stifter Stifter Location: United States Language(s):
English Member Since: June 2002 Last Updated: 30 August 2007 Portfolio Views: 3037 Chosen as Favorite: 2
Groups:
The VESSEL Maya, ZBrush May 2008
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This cyberpunk future force warrior was made in Zbrush and Rendered in Maya mental ray. This project took about 4 weeks working on and off. The character is also fully rigged. Rendered in Maya I used a mixture of displacement using the multidisplacment mapper in Zbrush and the Zmapper to generate all my normal maps. It took a long time to generate all on the normal maps and maya could not render it all in one go due to RAM limitations but I used a mel script from highend3D that lets you render in tiles. I was going for a roman or trojan soldier look.